Build What You See,
Instantly.
Powered by the VectoUI compiler engine, we've fully automated the Lanhu-to-Unity pipeline — letting designers focus on design and engineers focus on logic.
From click to Prefab ready — under 10 seconds
Coordinates, anchors, layers, fonts — nothing missed
Unity fully supported · More engines on the roadmap
Zero workflow changes required for designers
Say Goodbye to Manual UI Assembly
From days of tedious manual restoration to an automated pipeline completed in seconds.
Traditional Unity UI Workflow
- Designer exports element slices and reference screenshots manually
- Packages assets and sends them to the client engineer
- Engineer places a reference image, then manually recreates each UI node
- Drags and aligns every element, checks coordinates, anchors and font sizes one by one
- Writes code to define variables and manually references each UI object
- Submits for designer review, iterates through adjustments repeatedly
VectoUI Automated Pipeline
- Designer annotates slices in the design tool and uploads to Lanhu — nothing else needed
- Engineer opens VectoUI plugin in Unity, clicks "Generate UI"
- In ~5 seconds, all slice assets are automatically downloaded to the project
- Prefab is created with 100% accurate hierarchy and position restoration
- Optional: auto-generate code with variable references, auto-compress image assets
- UI is ready — no designer review loop required
An Elegantly Simple 4-Step Process
Design Without Compromise
Designers work in Photoshop or Sketch and upload to Lanhu for sharing — no changes to existing habits or layer naming conventions.
Intelligent Cloud Processing
With a single upload via Lanhu's native plugin, the VectoUI cloud engine automatically parses layer structures and extracts a standardized intermediate format.
One-Click Lightning Compile
Engineers open the VectoUI plugin panel in Unity, select the target UI, click once — and the cloud-to-engine compile begins instantly.
Pure Logic Binding
Receive a perfectly structured, asset-ready native Prefab. Engineers go straight to business logic binding — design done means UI done.
Full Ecosystem Roadmap, Progressively Connected
Phase 1 fully connects the Lanhu → Unity pipeline. Figma, Unreal, Godot, Cocos, Flutter and more are being integrated progressively to build a complete cross-platform automation ecosystem.
Reshaping the UI Development Workflow
Let designers focus on design, let engineers focus on logic — eliminating the friction between design and development.
100% Pixel-Perfect Restoration
Every coordinate, anchor, layer hierarchy and font alignment is preserved. What you see in PS or Lanhu is exactly what renders in the engine — no pixel-by-pixel review needed.
Fully Automated Asset Pipeline
Cloud-side auto-slicing, one-click silent download and application on the engine side — no more manual drag-and-drop asset management.
VectoUI Compiler Engine
A standalone cross-platform intermediate layer that converts visual design into a standardized format any engine can directly restore, independent of any single platform architecture.
Deep First, Broad Later
We're perfecting the Lanhu → Unity pipeline to industrial quality first, then systematically expanding to Godot, Unreal, Cocos, and Web. Design once, build everywhere.
See It in Action — Generated in Seconds
From Lanhu design to Unity Prefab, fully automated in under 10 seconds with zero manual intervention
Transparent Pricing, Choose What Fits
From solo developers to professional teams — the right plan for every stage
Perfect for trying out VectoUI and experiencing the conversion capability
- 1 device limit
- Unity plugin
- Lanhu / PS / Sketch integration
- Advanced component recognition
- Custom post-processing
- Auto code generation & variable binding
- TMP font auto-processing
For active developers — unlimited high-frequency usage with full professional features
- Compile service: unlimited
- 2 devices
- Advanced component recognition
- Custom post-processing
- Auto code generation & variable binding
- TMP font auto-processing
- Unity plugin
- Lanhu / PS / Sketch integration
For large projects and multi-device workflows — 20 simultaneous devices, no limits
- Compile service: unlimited
- 20 devices
- Advanced component recognition
- Custom post-processing
- Auto code generation & variable binding
- TMP font auto-processing
- Unity plugin
- Lanhu / PS / Sketch integration
Frequently Asked Questions
Ready toLevel Up?
Stop spending time on pixel-by-pixel reviews and manual UI assembly. Sign up now and experience the fully automated pipeline from design to Prefab.